Today on the agenda, is a game in which the dwarfs drink beer on a space station, and then go to crush the alien bugs along the way mining minerals. In this edition, we will review the blockchain game Deep Rock Galactic.
Deep Rock Galactic is a team-based First-person shooter in which you and your team have to descend into the massive cave system of the planet Hoxes 4. The new unique cave systems are constantly generated in the game.
There are four classes in the game. Engineer, Gunner, Driller, and Scout. Each of the classes has its own gameplay and equipment:
Engineer, a class supporter, with standard equipment has a shotgun, a 40 mm grenade launcher, a platform gun, and a turret. The essence of the engineer is to help the team, to put a platform on steep cliffs, which scout could get Nitra, put the turret to keep the fire or shoot from a grenade launcher at a crowd of enemies or one big. Of other equipment, instead of a shotgun, he can take a submachine gun or a homing rifle. And instead of a grenade launcher, a cutter.
The gunner, almost the main shooting force, carries a machine gun, a revolver, a tether gun, and a shield generator. The gunslinger can do a lot of damage with the machine gun and revolver, pull ropes for the team across the chasm, and cover or sometimes even save the team with the shield generator. Other equipment includes, instead of a machine gun, an autocannon or a rocket launcher, and instead of a revolver a serial fire pistol.
Driller is similar to Engineer Sapper but more independent. He has a flamethrower, a pistol, a C4 charge, and reinforced titanium drills in his equipment. The driller's main job is to dig or at least undermine the team's way through the rock, ignite, and control the bulk of the enemies. Of the other equipment, instead of a flamethrower, a cryo cannon, or a corrosive sludge pump. And instead of a gun a plasma gun.
Scout class carries an assault rifle, a double-barreled rifle cutter, a hook, and a flare gun. Must light the way of the team, as well as extract resources in inaccessible places. Of the other equipment, instead of the assault rifle, he can take a semi-automatic rifle or plasma carbine, and instead of the double-barreled pistol, a machine gun.
Each class weapon is upgradeable: The player can customize the weapon so it will suit the gamer’s style. Also, all classes have different types of grenades.
The aim of the game is to choose a job at the station and its complexity. The players have to carry out the primary and optional secondary tasks. The players need to destroy everything around them in order to reach the task goal. According to developers, there is no same path to complete the mission.
The players can explore a network of procedurally generated cave systems, which are filled with enemies to fight and riches to collect.
It may seem that the game is boring and monotonous at first glance. However, there are 8 main and many secondary tasks that differ from each other.
The game also has perks. They are divided into passive and active perks. They can be bought at the terminal in your room for stars, which are obtained for performing tasks in the same terminal.
The game is full of different skins. The players can obtain new skin by buying them in the store at the station, passing the battle, or finding them during missions.
Surprisingly, the game doesn’t have Go donate. Indeed, by donation, gamers can buy only skins. Even Battle Pass is free, which allows the users to not think about how much money they have to invest to get new equipment.
The game has remarkable mechanics - overclocking. Overclocking can be earned and obtained in different ways. The players can get them as a reward for completing one of the stages of the deep dive, as well as getting them as a reward for completing core hunting missions. Another way to acquire weapon overclocks is to get them as a reward for advancing in the forge. All overclocks can be selected in the equipment terminal, which is located on the first level of the spacecraft, right next to the mission terminal. The slot responsible for modifying overclocks is at the bottom of the modification table.
Unlike regular weapon modifications that need to be unlocked, the overclock slot is available from the start.
Before you can add overclocks to your weapon, the gamers first need to unlock at least one additional modification for each level.
The overclocks alone are more than 30 per class, and each of them partially or completely changes the gameplay of the class. But the game doesn't dump them on you all at once.
To achieve this, gamers need to upgrade a dwarf. When players reach level 25 of the class they are given a task to upgrade. After completing, you can go to the memorial hall and get the promotion.
Those are only the basics of the game. The playing process is more interesting while gaming rather than on paper.
Make friends, have fun, and drink beer with them at Deep Rock Galactic.